BULL'S CHAMPION LOTTO (slot game)

Finally sharing some of the work I've done in the past years along with a big team of amazing artists at Fabamaq.
For FBM's Bull's Champion Lotto, I was responsible for:
- Bull: character concept, modelling, retopology for game engine integration, texturing and shading.
- Safe: concept, modelling, texturing and shading.
The main challenge for this project was designing and executing the character for in-engine integration. This required a low poly modelling approach with optimized geometry for animation and optimized textures and materials.